Robert Penner's Programming Macromedia Flash MX
||Author: Robert Penner|
List Price: $39.99
Our Price: Click to see the latest and low price
Publisher: McGraw-Hill Osborne Media (24 October, 2002)
Sales Rank: 57,135
Average Customer Rating: 4.56 out of 5
Customer ReviewsRating: 5 out of 5
great for professionals!
This book's a must have for everyone, who wants to develop high-level Flash-movies using Actionscript for Visuals.
With Actionscript you can do everything you can do with the timeline and much more: particlesimulations, 3D in Flash, dynamic web content, effects, drawing,...
Robert Penner writes in a very clear style, starts with his own "getting into Flash" goes thru basics of object-oriented programming to heavy scripted movies (with dynamic drawing/painting, (movieclip-)duplications, 3D, particles and much more).
The book concentrates on mathematics, vectors, classes, coloring, drawing, event handling and physics with Actionscript (sounds harder than it is ;-} )
All files of the book are online
If you're a beginner in Flash, you'll feel blue with this book, if you're an intermediate in Flash who wants to draw his lines with Actionscript this is your choice.
Rating: 4 out of 5
Did I forget to mention that I am a genius?
You could get this info on a message board. It might take you a little while, but it would be free. It would be nice to have on hand, though. It's useful information.
The post about real-world applications is a crock. If you work on projects and have at least half a brain, you'll be able to squeeze some of this code in somewhere. It may not be obvious at first so just keep at it.
Caveat Emptor --
You will gag on his egotistical rants. I did. He could've chopped that mess out and saved his readers some time and hidden the fact that he has a wooly mammoth ego.
Rating: 5 out of 5
Best FlashMX programming source of real information
I am a pretty discriminating purchaser of books, because I don't have much money to spend. I come from an OO applications programming and systems programming background and I've been using FlashMX since a few months after it came out. I read lots of books that are probably good for Designers working in Flash, but very very few good books for what programmers want to know. This book is the best I've seen yet. Most Flash programming books treat you like you've never written a line of code. This books doesn't start there, but rather teaches real concepts that will translate into code you will need to accomplish what you need to do in Flash. If you're looking for scripts to copy and don't have the desire to understand those scripts, then maybe look elsewhere, but if you are interested in understanding the code you write yourself, then buy this book. You will love it.
· Macromedia Flash MX Game Design Demystified
· ActionScript for Flash MX: The Definitive Guide, Second Edition
· Object-Oriented Programming with ActionScript
· Flash MX for Interactive Simulation
· ActionScript Cookbook