Graphics Gems II
||Author: James Arvo|
List Price: $73.95
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Publisher: Morgan Kaufmann (12 October, 1994)
Sales Rank: 72,374
Average Customer Rating: 5 out of 5
Customer ReviewsRating: 5 out of 5
Second in the classic series
I'm the archivist for the free Graphics Gems code base on the web. I do it for free, because this code is so valuable. Others think so, too: there are 100 hits a day on average at the site. Go look at the online list of what's in this volume to see if it's for you.
Highlights in this volume (for me - everyone's favorites vary) include an implementation of Perlin's noise function, a guide to quaternions, some useful C macros for vector ops (wonderfully short and clever), and view correlation.
· Game Programming Gems 2
· Graphics Gems V
· Graphics Gems IV IBM
· Game Programming Gems