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Computer Graphics, C Version (2nd Edition)
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Author: Donald Hearn, M. Pauline Baker List Price: $64.82 Our Price: Click to see the latest and low price ISBN: 0135309247 Publisher: Prentice Hall (24 May, 1996) Edition: Hardcover Sales Rank: 80,666 Average Customer Rating: 3.43 out of 5
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Customer ReviewsRating: 5 out of 5 Introduction to Graphics Theory I bought this book long ago and I have used it more than any other book I own. This book covers the basics of graphics theory. The book assumes some mathematical knowledge (linear algebra), but provides a solid review in the appendix. Beginning graphics student often worry about the technical details of their particular platform (how to put a pixel), and this book doesn't cover those issues; you'll need an OpenGL guide and a C book for that. Hearn and Baker write far more lucid prose than most academics. Rating: 3 out of 5 Concepts need more explanation The book is very accurate but tries to explain everything mathematically. First you need to make clear what you need to do and then things can be formalized to equations. But in this book you give the equations a run with your own imaginary numbers and than you understand the concept. If you are willing to work out things on paper with your imagination and the details given in the book you will understand the book but that is very time consuming and of course after all that you will not give the book its due credit. Otherwise a good book. Accurate and to the point. Rating: 4 out of 5 Needed more C code The 3-D concepts aren't explained well. And yes, C code's sure lacking. I will give it 4 stars, because of the good explanations that accompany the 2-D chapters. I would have given it 5 stars had it featured more sample code (and yes, well documented too), and had the 3-D sections been more lucidly explained.
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