3D Games: Real-Time Rendering and Software Technology, Volume 1 (With CD-ROM)

Author: Alan Watt, Fabio Policarpo
List Price: $68.00
Our Price: Click to see the latest and low price
ISBN: 0201619210
Publisher: Pearson Addison Wesley (15 December, 2000)
Edition: Hardcover
Sales Rank: 57,311
Average Customer Rating: 3.21 out of 5

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Customer Reviews

Rating: 5 out of 5
This is an excelent book
I've been reading game development books for more than 10 years and this is certain one of the best books i've ever read. Policarpo and Watt have created a very good 3D engine that comes in a CD with the book and they explain everything about programming 3D games with this engine and general game programming. It's really Worth Buying!


Rating: 2 out of 5
Nice Source Bad book
The source for this book is for an entry level 3D engine, which is just what I wanted. But a lot of the theory (coll det etc) in the source is not explained in the book. Rather than explaining fundamental aspects they seem to throw in loads of detail about the topics that they dont seem to have covered and taken for lots of articles that you can find on the web (gamasutra for one).

Saying that the source is nice and taught me a lot, bsp trees + a bit about collisions. Im glad I have the source but the book seems thrown together and shabby. I just think they could have done a better job making it readable starting 3D engine book rather than a shabby reference book.


Rating: 4 out of 5
...to those who write reviews and those who read them
I've read reviews on this book by others. If you can't find a better book, why say that it's not worth buying? Instead of bringing up complaints, why not recommend books you think are more useful? Discouraging buying the book, you believe we should wait for improvements?

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