Sams Teach Yourself Game Programming with DirectX in 21 Days

Author: Clayton Walnum
List Price: $39.99
Our Price: Click to see the latest and low price
ISBN: 0672324199
Publisher: SAMS (26 August, 2002)
Edition: Paperback
Sales Rank: 53,349
Average Customer Rating: 4.33 out of 5

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Customer Reviews

Rating: 5 out of 5
Great for beginners
This book introduces DirectX 8 to beginners in a easy and clear way. I bought this book a year ago without any knowledge of DirectX and had a lot of funs with it. The whole book focuses on DirectX 2D programming and the way the author explains it is very clear. DirectX is not easy but this book definitely will give you the good start.


Rating: 4 out of 5
Useful, although misleading and slightly annoying at times
The author definitely sets out what he intends to accomplish, although it may not be what the reader was expecting. Everything in this book is essentially geared toward 2D game development, and covers what used to be called the DirectDraw API. The book is poorly titled, although I'd be more likely to blame the publisher than Walnum himself for that.

The tone of the book is very down-to-earth, and it reads fairly easily. It even borders on being patronizing, and the humor reminds me of how I act when there's a girl around that I really, really like--one just gets the feeling that he's trying too hard.

All in all, Teach Yourself Game Programming with DirectX is an excellent introduction to the basic features of the former DirectDraw, but anyone wanting to make a remotely modern-looking game will want to look elsewhere, or at least pick up a companion to this book.


Rating: 4 out of 5
Great but not perfect
This book provided me with a good start on learning directx. All my previous attempts to learn directx had failed. While this book doesn't dive into anything close to advanced it provides you with a good base knowledge of Directx 8 and game programming. There are some grammer mistakes, so that's why I didn't give it a 5.

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