Building Great Flash MX Games

Author: Matthew David
List Price: $29.99
Our Price: Click to see the latest and low price
ISBN: 0764519859
Publisher: John Wiley & Sons (01 November, 2002)
Edition: Paperback
Sales Rank: 74,731
Average Customer Rating: 3.5 out of 5

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Customer Reviews

Rating: 2 out of 5
Author seems to have abandoned the book
The code covers the basics of games and is decent for the money. It does include some software introduction that doesn't come with Flash (Soundforge, Macromedia's communication Server and mentions 3D software like Swift 3D, etc).

Well, besides covering software I don't care to buy at the moment, the author mentions his site: www.spaghettigames.com and it does not exist anymore. Unfortunately, the code for the book resides there.

There are a few good nuggets of knowledge here, but they are buried in a sea of fluff. I gave it two stars because I did learn a small amount, but unless you have some idea what you are doing before hand, I'm afraid you are on your own with no source code for the examples.

I did try to email the author about his site being gone, but with no reply. If he does email me, I will change my review.


Rating: 5 out of 5
Building Great Flash MX Games
This Book is GREAT!!! I come from an Art BackGround and Action-Scriping is my first attempt at Programming, this is the first book I have read, and used, that helped me to grasp the syntax and building blocks of Action Scripting. The Author Matthew David, lays out some step by step projects, and does well at explaining the process along the way, I had success early in the book and that kept me motivated. WELL DONE!!
I would recommend this book to anyone who wants to learn action scripting to make games, with flash.


Rating: 4 out of 5
Very Helpful
I agree to an extent, with there being some mistakes, but none so big that I couldn't figure it out, and I am new to the action script world. The thing that was so great about this book, why I give it 4 stars is that it was very well explained, it made it easy to follow and know what I needed to do.

I am working on becoming a web developer, and have mastered several languages, as well I have worked with flash a lot before jumping into scripting. I did have an advantage of knowing the basics of flash, but I still believe that the book is very well written, compared to other computer books that I have studied. I don't think anyone who would want to learn game development could not understand.

I think that there could be a second edition with corrected material and that would be the perfect flash book, especially for beginners. Matthew, in my opinion has a way with making harder things simplified.

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