Jpeg2000: Image Compression Fundamentals, Standards, and Practice (Kluwer International Series in Engineering and Computer Science, 642)

Author: David S. Taubman, Michael W. Marcellin
List Price: $164.00
Our Price: Click to see the latest and low price
ISBN: 079237519X
Publisher: Kluwer Academic Publishers (01 November, 2001)
Edition: Hardcover
Sales Rank: 128,758
Average Customer Rating: 3 out of 5

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Customer Reviews

Rating: 1 out of 5
The book is one of the worst of books I have read
If one wants to learn jpeg2000, he can look for some papers and source codes which are better than this book.
If one wants to learn theory of image coding, he can read some other books much better than this book.

This book is only for fools.


Rating: 5 out of 5
Great Work
The author of this book is a genius. His work should be required reading for all. Definatly one of the great minds in our time.


Rating: 3 out of 5
Know why you're buying this book
This book is quite good but any potential buyer should know exactly why he would buy it and if it really matches his expectations. Indeed, this book is hardly a helper in implementing jpeg2000, but more a reference book for highly skilled image processing professionals/researchers. It is divided in two parts: the first part is about general image processing topics and provide some explanation about the choices made for jpeg2000. It is the "theorical" part. The second part is about jpeg2000 itself. The latter could have been much more practical and better directed to implementors. In fact, I was thinking of this book being able to clarify some aspects of the norm that are quite blur, but I find the way it is written, even for the second part, overly complicated and scientifically oriented, not "engineering" oriented. Most of the topics are better explained in the norm itself than in this book, even if the latter is much more detailed. Clearly there is room for another book on the topic but this time directed to implementors, with less theory, less scientific notations, are more, much more, real world examples working on real bit-streams.

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