Digital 3D Design: The Use of 3D Applications in Digital Graphic Design

Author: Simon Danaher
List Price: $29.95
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ISBN: 0823012964
Publisher: Watson-Guptill Pubns (October, 2001)
Edition: Paperback
Sales Rank: 300,036
Average Customer Rating: 5 out of 5

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Customer Reviews

Rating: 5 out of 5
Digital 3D Design!
Danaher, computer artist, writer, and educator, creates an excellent introduction to the principles and terminology of 3D computer illustration. With 500 full-color illustrations and clearly written text, it is the best primer for understanding how artists and designers use 3D computer software to create animations, illustrations, and models. The format, index, and glossary also make it useful as a resource. Danaher includes a brief history of how artists represented the 3D world in 2D illustrations, followed by a survey of today's most popular software for animation and rendering. Secondly, he explains core concepts such as nurbs, Bezier splines, ray tracing, and radiosity, to name a few. Each concept is explained in a two-page spread including simple computer illustrations. Although this is not a software spec how-to book, Danaher offers "simple lessons" such as modeling parametrics, Booleans, and animation and texture mapping. He also introduces Web 3D including topics such as VRML, Cult 3D, and Hypercosm. Finally, he showcases a portfolio of computer renderings, including three illustrations by the author that are breathtaking. An appealing book for anyone who wants to gain a basic understanding of the concepts of 3D computer visualization. General readers; lower- and upper-division undergraduates; graduate students; professionals; two-year technical program students.


Rating: 5 out of 5
lush and beautiful
A lush, beautiful introduction to the world of 3D. Perfect for newbies and those just wondering what 3D is all about. Plus it includes a Cinema 4D tutorial (building a photo-realistic pool cue).

This book left me wanting more from this publisher and this author.


Rating: 5 out of 5
For Rank Beginners(and that's a good thing!)
The BEST book out there for beginning 3D artists. Period. Should be included with all 3D software packages. If you're thinking about getting into 3D design, buy this first!!!!!!

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