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Designing Arcade Computer Game Graphics
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Author: Ari Feldman, Arl Feldman List Price: $49.95 Our Price: Click to see the latest and low price ISBN: 1556227558 Publisher: Wordware Publishing (01 November, 2000) Edition: Paperback Sales Rank: 253,767 Average Customer Rating: 3.5 out of 5
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Customer ReviewsRating: 4 out of 5 A great book on design That's a good book that covers some aspects of the game world that are outside the programming stuff. You can't reach far if you only knows how to program a game, and this book is one of your allies. Rating: 3 out of 5 Playing the percentages I bought this book after a recommendation taken from a 10 page WEB tutorial on creating 2D sprites and tiles for computer games. A couple of weeks later a pretty hefty book arrived on my doorstep. Unfortunately, the majority of the pages could have been thrown away. 30% of the information is no longer valid especially in the first 5 chapters where DOS seems to have made a comeback. 30% of the information seems to be either 'waffle' (another reviewer use the term 'filler' which is very accurate) or highly suspect. 30% was very useful 10% might become useful Most of the utilities included on the CD are either old, rubbish,peculiar or can be downloaded anyway. I really wanted to like this book but I find myself going back to that 10 page WEB tutorial when actually creating any 2D graphics. Rating: 5 out of 5 Excellent reading ! Great tutorials ! With this book you can learn the ins and outs of designing game graphics. It explains in detail how to use certain kinds of colour and their meaning. Also, how to write design documents is explained. So, if you're stuck at programming levels for a great platform or you're not sure about applying a certain colour for a shoot'em up, then this is the book for you. It comes with a CD crammed with utilities, outstanding artwork by Ari Feldman, and more than I can write in this review. So, buy this book: you won't regret it.
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