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Modeling a Character in 3DS Max
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Author: Paul Steed List Price: $44.95 Our Price: Click to see the latest and low price ISBN: 1556228155 Publisher: Wordware Publishing (30 July, 2001) Edition: Paperback Sales Rank: 4,311 Average Customer Rating: 4.37 out of 5
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Customer ReviewsRating: 3 out of 5 A very extensive book but hard to follow... This is a great book from Quake 3 legend Paul Steed and its incredibly detailed with sujects that range from pencil designs to skinning plus many other helpful tips and tricks along the way. Unfortunatelly the book fell short in the illustration department and its kind of hard editing every vertex, line, face and edge on a 1500+- polygon model with confusing black and white pictures. Atleast for me, a beguinner that doesnt understand edges very well. All in all this is a very complete guide from beguinning to end but unless you have nerves of steel or completely understand how to handle edges without relying too much on the illustrations i wouldnt reccomend it for everyone. Rating: 5 out of 5 Outstanding Work I purchased this book due to the overwhelming number of posative reviews it recieved... and boy, I wasn't disappointed. Quite frankly, it's *best* book I've encountered on the subject of modeling low-mid poly figures for use in Games. The technique lessons therein are invaluable to someone new to the software... and veterans will pick up a few nifty things too. I find the best books to be those that will take the reader by the hand, and explicitly lead him/her through the entire life cycle of a 3D project... Paul Steed did a WONDERFUL job with this book! In reference to one of the negative reviews above: This book was not designed specifically to cater to only 3D Studio Max 3.0... I'm not exactly sure how he arrived at that conclusion. It sounds more like either his units are calibrated differently, or he made a misstep through the project. I encountered no such difficulties. Rating: 5 out of 5 Really good for begginers! I want to tell people who want to buy this book to go ahead and do it! I am making a 3D shooter with some friends and I want to learn how to model in 3DS MAX 4. Well, when I got the package i opened it and started to read. The book inspired me and in the beggining Paul is telling you ways of inproving your method of drawing and gives you ideas of how things work. On your way through the book, Paul gives you very helpful tips on using certain tools. I can't stress enough how good this book is for new users, the tutorial is very, very, very step by step. Paul guides you through every single move throughout the book.Some people have reviewed this book as a bad book to by. They have said that this is not the true way of modelling characters. Well in this book Paul does a good job,it is a great starting point, and then you can move onto whatever technique you want. You learn how to use the tools and many different ways of going about making a character in 3DS MAX 3 and 4. I hope this review has inspired you into buying this book. If you do buy it and are glad that you bought, I'm glad and i hope that you creat many creative creatures and characters!
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