Digital Character Animation 2, Volume I : Essential Techniques
||Author: George Maestri|
List Price: $50.00
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Publisher: New Riders (16 August, 1999)
Sales Rank: 56,362
Average Customer Rating: 4.41 out of 5
Customer ReviewsRating: 5 out of 5
Excellent intro to basic principles of character animation
This is such a good book on learning the basics of modeling for animation, rigging, posing, locomotion and even facial animation and dialogue. I read this book to learn character animation and I noticed I keep coming back to it because it is a very good source of fundamentals. the importance of staging, timing, and the principles are covered with useful 3d renderings to match. examples of jump and walk cycles, etc are included. and core facial expression poses are shown also noting which muscles are used. the cd contains some nice clips of animation cycles done.
Although simple in its approach, it's basics is rooted deep from a solid understanding of character animation knowledge. and since it is software independant, it will never go out of date.
Rating: 5 out of 5
Fantastic Book filled with good tutorials and examples.
George Maestri know's how to make a good tutorial book. He has nice clean pictures and doesn't go beyond what the reader may not know. I bought the first book, which i used constantly, and the new edition builds on the old one and makes it better. Highly recommended for those looking at techniques in computer animation. Its even got facial expressions =)
Rating: 4 out of 5
Good starter book
This book was very useful in teaching myself to make and animate 3D characters. The step-by-step direction are truely useful. The image details don't always match the the written directions and leave a bit to be desired, but it isn't really a hendrince.
· Digital Lighting & Rendering
· Digital Cinematography & Directing
· Digital Texturing & Painting
· Digital Character Animation 2, Volume II: Advanced Techniques
· The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators