Developing Games in Java

Author: David Brackeen, Bret Barker, Laurence Vanhelswue
List Price: $49.99
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ISBN: 1592730051
Publisher: New Riders (14 August, 2003)
Edition: Paperback
Sales Rank: 2,133
Average Customer Rating: 4.9 out of 5

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Customer Reviews

Rating: 5 out of 5
Excellent book
I have read countless books on games and Java and all those pale in comparision to this book. It teaches one thing: how to make games in Java. It doesn't walk the reader through the API like some books; it doesn't simply port games from C++. It has a very logical flow starting with threading, going next to 2d graphics, sound, 3d objects, and even much information on AI, scripting and optimization. This is the ultimate book for those who want to know how to program 2D/3D Java games.


Rating: 5 out of 5
Help please
This is a great book. Only thing that confuses me is the whole Ant thing. Can someone who bought this book help me? What compiler/IDE did you use and how do you compile and run the files. Contact me at 2happy4@optonline.net


Rating: 5 out of 5
Absolutely a perfect intro to game dev for Java Developers
I have been working w/ Java for the past 4 years in the corporate environment, but have always had a passion for games. I stepped through this text from beginning to end and the code examples and flow of the book were absolutely perfect. Not only does Brackeen teach you how to use the Java API to write games, he lets you know the ins and outs of Game Programming best practices. Every example is developed with an insightful and thorough explanation, never wasting time, but explaining all the necessities so you know the whys of what you're doing. New Riders has been a favorite publisher of mine for Java texts and this one hammered that belief home.

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