Mastering 3D Studio MAX R3

Author: Chris Murray, Alexander Bicalho, Alex Montiero, catali Woods, Cat Woods
List Price: $49.99
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ISBN: B00005U4V0
Edition: Paperback
Sales Rank: 517,791
Average Customer Rating: 4.18 out of 5

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Customer Reviews

Rating: 4 out of 5
Where to find the missing files
Here is ftp site for the missing files from the CD.

ftp://ftp.sybex.com/2561/

The Author


Rating: 5 out of 5
A Wonderflul Book! Very Well Written! Excellent Information
Mastering 3ds Max R3 is an excellent source of information about the 3ds Max program. Although this book seems a bit intimidating because of it's size, 700+ pages, it's very easy to read and understand. The authors have done a wonderful job in explaining the various methods of rendering for this application. I really enjoyed reading about modeling and animation with applying materials and lighting techniques. This book is so well organized that I found myself reading 30 pages at a time without feeling tired or bored. The novice and professional alike will find the section on shortcut keys and MaxScript very useful. I myself was particulaly found of the sections about NURBS curves and the raytrace techniques. The most tedious part of the book are chapters 13-18 which goes into detail about MaxScript, the backbone of the 3ds max program. I found this section to be very informative and necessary to learn. I also appreciated the authors no nonsense approach to learning the application, in which they mentioned that the learning process takes time so enjoy yourself. In conclusion, I think that anyone interested in purchasing this book will soon realize that it was money well spent and that they will enjoy reading it.


Rating: 5 out of 5
Luminous Writing, a Model of Clarity
3D Studio MAX is, to put it mildly, a difficult program to learn to use, and there is a dearth of texts on the topic that rise above Fair-to-Middling. In a sense, that's no longer an issue, as this book by Chris Murray and his team, including talented newcomer Catalina Woods, has set a standard which any of its challengers is unlikely to approach. I feel comfortable saying this simply because, with one possible exception, this is the finest software guide I've encountered. Even the most arcane subjects, for example, Bezier splines, are explained in a manner that not only makes them transparent, but wholly natural, as if you've been thinking in terms of them all along. Such a level of writing and integration is rare enough in any technical undertaking, but is simply breathtaking given the inherent complexity of the program. Highly, highly recommended.

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